source: 2010/27/Jupepaiv/Nemesis Duels/Peli.cs @ 1164

Revision 1163, 303 bytes checked in by jupepaiv, 10 years ago (diff)
Line 
1using System;
2using Jypeli;
3using Jypeli.Widgets;
4using Jypeli.Assets;
5
6public class Peli : PhysicsGame
7{
8    protected override void Begin()
9    {
10        PhysicsObject Nemesis1 = new PhysicsObject( 40.0, 40.0 );
11        Nemesis1.Shape = Shape.Rectangle;
12        Add.Nemesis1;
13    }
14}
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