1 | using System; |
---|
2 | using Jypeli; |
---|
3 | using Jypeli.ScreenObjects; |
---|
4 | |
---|
5 | public class Peli : PhysicsGame |
---|
6 | { |
---|
7 | Vector NopeusYlos = new Vector(0, 200); |
---|
8 | Vector NopeusAlas = new Vector(0, -200); |
---|
9 | |
---|
10 | PhysicsObject pallo; |
---|
11 | PhysicsObject maila1; |
---|
12 | PhysicsObject maila2; |
---|
13 | |
---|
14 | IntMeter pelaajan1Pisteet; |
---|
15 | IntMeter pelaajan2Pisteet; |
---|
16 | |
---|
17 | protected override void Begin() |
---|
18 | { |
---|
19 | LuoKentta(); |
---|
20 | AsetaOhjaimet(); |
---|
21 | LisaaLaskurit(); |
---|
22 | AloitaPeli(); |
---|
23 | } |
---|
24 | |
---|
25 | void LuoKentta() |
---|
26 | { |
---|
27 | pallo = new PhysicsObject(19, 19); |
---|
28 | pallo.Shape = Shapes.Circle; |
---|
29 | pallo.Color = Color.Red; |
---|
30 | pallo.X = -200; |
---|
31 | pallo.Y = 30; |
---|
32 | pallo.Restitution = 1.0; |
---|
33 | Add(pallo); |
---|
34 | |
---|
35 | AddCollisionHandler(pallo, KasittelePallonTormays); |
---|
36 | |
---|
37 | |
---|
38 | maila1 = LuoMaila( Level.Left + 20.0, 0.0 ); |
---|
39 | maila2 = LuoMaila( Level.Right - 20.0, 0.0 ); |
---|
40 | |
---|
41 | Level.CreateBorders(1.0, false); |
---|
42 | Level.BackgroundColor = Color.Green; |
---|
43 | |
---|
44 | Camera.ZoomToLevel(); |
---|
45 | } |
---|
46 | void AloitaPeli() |
---|
47 | { |
---|
48 | Vector impulse = new Vector(500.0, 0.0); |
---|
49 | pallo.Hit(impulse); |
---|
50 | } |
---|
51 | |
---|
52 | PhysicsObject LuoMaila(Double x, double y) |
---|
53 | { |
---|
54 | PhysicsObject maila = PhysicsObject.CreateStaticObject(20.0, 100.0); |
---|
55 | maila.Shape = Shapes.Rectangle; |
---|
56 | maila.X = x; |
---|
57 | maila.Y = y; |
---|
58 | maila.Restitution = 1.0; |
---|
59 | Add(maila); |
---|
60 | |
---|
61 | return maila; |
---|
62 | } |
---|
63 | void AsetaOhjaimet() |
---|
64 | { |
---|
65 | Keyboard.Listen( Key.A, ButtonState.Pressed, AsetaNopeus, "Pelaaja 1: Liikuta mailaa ylös", maila1, NopeusYlos ); |
---|
66 | Keyboard.Listen( Key.A, ButtonState.Released, AsetaNopeus, null, maila1, Vector.Zero ); |
---|
67 | Keyboard.Listen( Key.Z, ButtonState.Pressed, AsetaNopeus, "Pelaaja 1: Liikuta mailaa alas", maila1, NopeusAlas ); |
---|
68 | Keyboard.Listen( Key.Z, ButtonState.Released, AsetaNopeus, null, maila1, Vector.Zero ); |
---|
69 | |
---|
70 | Keyboard.Listen( Key.Up, ButtonState.Pressed, AsetaNopeus, "Pelaaja 1: Liikuta mailaa ylös", maila2, NopeusYlos ); |
---|
71 | Keyboard.Listen( Key.Up, ButtonState.Released, AsetaNopeus, null, maila2, Vector.Zero ); |
---|
72 | Keyboard.Listen( Key.Down, ButtonState.Pressed, AsetaNopeus, "Pelaaja 1: Liikuta mailaa ylös", maila2, NopeusAlas ); |
---|
73 | Keyboard.Listen( Key.Down, ButtonState.Released, AsetaNopeus, null, maila2, Vector.Zero ); |
---|
74 | |
---|
75 | Keyboard.Listen(Key.F1, ButtonState.Pressed, ShowControlHelp, "Näytä ohjeet" ); |
---|
76 | Keyboard.Listen( Key.Escape, ButtonState.Pressed, Exit, "Poistu" ); |
---|
77 | |
---|
78 | ControllerOne.Listen( Button.DPadUp, ButtonState.Down, AsetaNopeus, "Liikuta mailaa ylös", maila1, NopeusYlos ); |
---|
79 | ControllerOne.Listen( Button.DPadUp, ButtonState.Released, AsetaNopeus, null, maila1, Vector.Zero ); |
---|
80 | ControllerOne.Listen( Button.DPadDown, ButtonState.Down, AsetaNopeus, "Liikuta mailaa alas", maila1, NopeusAlas ); |
---|
81 | ControllerOne.Listen( Button.DPadDown, ButtonState.Released, AsetaNopeus, null, maila1, Vector.Zero ); |
---|
82 | |
---|
83 | ControllerTwo.Listen( Button.DPadUp, ButtonState.Down, AsetaNopeus, "Liikuta mailaa ylös", maila2, NopeusYlos ); |
---|
84 | ControllerTwo.Listen( Button.DPadUp, ButtonState.Released, AsetaNopeus, null, maila2, Vector.Zero ); |
---|
85 | ControllerTwo.Listen( Button.DPadDown, ButtonState.Down, AsetaNopeus, "Liikuta mailaa alas", maila2, NopeusAlas ); |
---|
86 | ControllerTwo.Listen( Button.DPadDown, ButtonState.Released, AsetaNopeus, null, maila2, Vector.Zero ); |
---|
87 | |
---|
88 | ControllerOne.Listen( Button.Back, ButtonState.Pressed, Exit, "Poistu" ); |
---|
89 | ControllerTwo.Listen( Button.Back, ButtonState.Pressed, Exit, "Poistu" ); |
---|
90 | } |
---|
91 | void LiikutaMailaaYlos(PhysicsObject maila) |
---|
92 | { |
---|
93 | if (maila.Y > Level.Top) |
---|
94 | { |
---|
95 | maila.Velocity = Vector.Zero; |
---|
96 | return; |
---|
97 | } |
---|
98 | |
---|
99 | |
---|
100 | Vector nopeus = new Vector(0, 200); |
---|
101 | maila.Velocity = nopeus; |
---|
102 | } |
---|
103 | void PysäytäMaila(PhysicsObject maila) |
---|
104 | { |
---|
105 | maila.Velocity = Vector.Zero; |
---|
106 | } |
---|
107 | void LiikutaMailaaAlas(PhysicsObject maila) |
---|
108 | { |
---|
109 | Vector nopeus = new Vector(0, -200); |
---|
110 | maila.Velocity = nopeus; |
---|
111 | } |
---|
112 | |
---|
113 | void AsetaNopeus( PhysicsObject maila, Vector nopeus ) |
---|
114 | { |
---|
115 | if ( (nopeus.Y < 0) && (maila.Y < Level.Bottom) ) |
---|
116 | { |
---|
117 | maila.Velocity = Vector.Zero; |
---|
118 | return; |
---|
119 | } |
---|
120 | if ( (nopeus.Y > 0) && (maila.Y > Level.Top) ) |
---|
121 | { |
---|
122 | maila.Velocity = Vector.Zero; |
---|
123 | return; |
---|
124 | } |
---|
125 | |
---|
126 | maila.Velocity = nopeus; |
---|
127 | |
---|
128 | } |
---|
129 | |
---|
130 | IntMeter LuoPisteLaskuri( double x, double y ) |
---|
131 | { |
---|
132 | IntMeter laskuri = new IntMeter(0); |
---|
133 | laskuri.MaxValue = 10; |
---|
134 | ValueDisplay naytto = new ValueDisplay(); |
---|
135 | naytto.BindTo(laskuri); |
---|
136 | naytto.X = x; |
---|
137 | naytto.Y = y; |
---|
138 | naytto.ValueColor = Color.White; |
---|
139 | Add(naytto); |
---|
140 | return laskuri; |
---|
141 | } |
---|
142 | |
---|
143 | void LisaaLaskurit() |
---|
144 | { |
---|
145 | pelaajan1Pisteet = LuoPisteLaskuri(Screen.Left + 100.0, Screen.Top - 100.0); |
---|
146 | pelaajan2Pisteet = LuoPisteLaskuri(Screen.Right - 100.0, Screen.Top - 100.0); |
---|
147 | } |
---|
148 | |
---|
149 | |
---|
150 | //TODO: Alusta peli tässä |
---|
151 | } |
---|