1 | <Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003" ToolsVersion="3.5"> |
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2 | <PropertyGroup> |
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3 | <ProjectGuid>ec8c4e51-a16f-4f35-9f69-64aeb688c97c</ProjectGuid> |
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4 | <ProjectTypeGuids>{96E2B04D-8817-42c6-938A-82C39BA4D311};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids> |
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5 | <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> |
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6 | <Platform Condition=" '$(Platform)' == '' ">x86</Platform> |
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7 | <OutputType>Library</OutputType> |
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8 | <AppDesignerFolder>Properties</AppDesignerFolder> |
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9 | <TargetFrameworkVersion>v3.5</TargetFrameworkVersion> |
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10 | <XnaFrameworkVersion>v3.1</XnaFrameworkVersion> |
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11 | <PlatformTarget>x86</PlatformTarget> |
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12 | <OutputPath>bin\$(Platform)\$(Configuration)</OutputPath> |
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13 | </PropertyGroup> |
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14 | <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|x86' "> |
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15 | <XnaPlatform>Windows</XnaPlatform> |
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16 | </PropertyGroup> |
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17 | <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|x86' "> |
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18 | <XnaPlatform>Windows</XnaPlatform> |
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19 | </PropertyGroup> |
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20 | <Import Project="$(MSBuildExtensionsPath)\Microsoft\XNA Game Studio\$(XnaFrameworkVersion)\Microsoft.Xna.GameStudio.ContentPipeline.targets" /> |
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21 | <!-- To modify your build process, add your task inside one of the targets below and uncomment it. |
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22 | Other similar extension points exist, see Microsoft.Common.targets. |
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23 | <Target Name="BeforeBuild"> |
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24 | </Target> |
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25 | <Target Name="AfterBuild"> |
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26 | </Target> |
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27 | --> |
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28 | <ItemGroup> |
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29 | <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.AudioImporters, Version=3.1.0.0, Culture=neutral, PublicKeyToken=6d5c3888ef60e27d" /> |
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30 | <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.EffectImporter, Version=3.1.0.0, Culture=neutral, PublicKeyToken=6d5c3888ef60e27d" /> |
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31 | <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.FBXImporter, Version=3.1.0.0, Culture=neutral, PublicKeyToken=6d5c3888ef60e27d" /> |
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32 | <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.TextureImporter, Version=3.1.0.0, Culture=neutral, PublicKeyToken=6d5c3888ef60e27d" /> |
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33 | <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.VideoImporters, Version=3.1.0.0, Culture=neutral, PublicKeyToken=6d5c3888ef60e27d" /> |
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34 | <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.XImporter, Version=3.1.0.0, Culture=neutral, PublicKeyToken=6d5c3888ef60e27d" /> |
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35 | </ItemGroup> |
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36 | <ItemGroup> |
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37 | <Compile Include="menubg.png"> |
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38 | <Name>menubg</Name> |
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39 | <Importer>TextureImporter</Importer> |
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40 | <Processor>TextureProcessor</Processor> |
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41 | </Compile> |
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42 | </ItemGroup> |
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43 | <ItemGroup> |
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44 | <Compile Include="Plasmasound.wav"> |
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45 | <Name>Plasmasound</Name> |
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46 | <Importer>WavImporter</Importer> |
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47 | <Processor>SoundEffectProcessor</Processor> |
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48 | </Compile> |
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49 | </ItemGroup> |
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50 | <ItemGroup> |
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51 | <Compile Include="Split In Synapse.mp3"> |
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52 | <Name>Split In Synapse</Name> |
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53 | <Importer>Mp3Importer</Importer> |
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54 | <Processor>SongProcessor</Processor> |
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55 | </Compile> |
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56 | <Compile Include="Wrap.mp3"> |
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57 | <Name>Wrap</Name> |
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58 | <Importer>Mp3Importer</Importer> |
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59 | <Processor>SongProcessor</Processor> |
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60 | </Compile> |
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61 | </ItemGroup> |
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62 | <ItemGroup> |
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63 | <Compile Include="Carnival.mp3"> |
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64 | <Name>Carnival</Name> |
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65 | <Importer>Mp3Importer</Importer> |
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66 | <Processor>SongProcessor</Processor> |
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67 | </Compile> |
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68 | </ItemGroup> |
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69 | <ItemGroup> |
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70 | <Compile Include="BG.png"> |
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71 | <Name>BG</Name> |
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72 | <Importer>TextureImporter</Importer> |
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73 | <Processor>TextureProcessor</Processor> |
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74 | </Compile> |
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75 | </ItemGroup> |
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76 | <ItemGroup> |
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77 | <Compile Include="TitleScreen.png"> |
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78 | <Name>TitleScreen</Name> |
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79 | <Importer>TextureImporter</Importer> |
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80 | <Processor>TextureProcessor</Processor> |
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81 | </Compile> |
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82 | </ItemGroup> |
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83 | <ItemGroup> |
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84 | <Compile Include="GameOver.png"> |
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85 | <Name>GameOver</Name> |
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86 | <Importer>TextureImporter</Importer> |
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87 | <Processor>TextureProcessor</Processor> |
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88 | </Compile> |
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89 | </ItemGroup> |
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90 | <ItemGroup> |
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91 | <Compile Include="Player1.png"> |
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92 | <Name>Player1</Name> |
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93 | <Importer>TextureImporter</Importer> |
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94 | <Processor>TextureProcessor</Processor> |
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95 | </Compile> |
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96 | </ItemGroup> |
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97 | <ItemGroup> |
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98 | <Compile Include="Player2.png"> |
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99 | <Name>Player2</Name> |
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100 | <Importer>TextureImporter</Importer> |
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101 | <Processor>TextureProcessor</Processor> |
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102 | </Compile> |
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103 | </ItemGroup> |
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104 | <ItemGroup> |
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105 | <Compile Include="PlayerWalk1.png"> |
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106 | <Name>PlayerWalk1</Name> |
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107 | <Importer>TextureImporter</Importer> |
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108 | <Processor>TextureProcessor</Processor> |
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109 | </Compile> |
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110 | <Compile Include="PlayerWalk2.png"> |
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111 | <Name>PlayerWalk2</Name> |
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112 | <Importer>TextureImporter</Importer> |
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113 | <Processor>TextureProcessor</Processor> |
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114 | </Compile> |
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115 | </ItemGroup> |
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116 | <ItemGroup> |
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117 | <Compile Include="Player1temp.png"> |
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118 | <Name>Player1temp</Name> |
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119 | <Importer>TextureImporter</Importer> |
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120 | <Processor>TextureProcessor</Processor> |
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121 | </Compile> |
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122 | </ItemGroup> |
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123 | <ItemGroup> |
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124 | <Compile Include="Player2temp.png"> |
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125 | <Name>Player2temp</Name> |
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126 | <Importer>TextureImporter</Importer> |
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127 | <Processor>TextureProcessor</Processor> |
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128 | </Compile> |
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129 | </ItemGroup> |
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130 | <ItemGroup> |
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131 | <Compile Include="PlayerWalk21.png"> |
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132 | <Name>PlayerWalk21</Name> |
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133 | <Importer>TextureImporter</Importer> |
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134 | <Processor>TextureProcessor</Processor> |
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135 | </Compile> |
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136 | <Compile Include="PlayerWalk22.png"> |
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137 | <Name>PlayerWalk22</Name> |
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138 | <Importer>TextureImporter</Importer> |
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139 | <Processor>TextureProcessor</Processor> |
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140 | </Compile> |
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141 | </ItemGroup> |
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142 | <ItemGroup> |
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143 | <Compile Include="Box.png"> |
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144 | <Name>Box</Name> |
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145 | <Importer>TextureImporter</Importer> |
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146 | <Processor>TextureProcessor</Processor> |
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147 | </Compile> |
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148 | <Compile Include="Ground.png"> |
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149 | <Name>Ground</Name> |
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150 | <Importer>TextureImporter</Importer> |
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151 | <Processor>TextureProcessor</Processor> |
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152 | </Compile> |
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153 | <Compile Include="Metal.png"> |
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154 | <Name>Metal</Name> |
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155 | <Importer>TextureImporter</Importer> |
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156 | <Processor>TextureProcessor</Processor> |
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157 | </Compile> |
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158 | <Compile Include="Roof.png"> |
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159 | <Name>Roof</Name> |
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160 | <Importer>TextureImporter</Importer> |
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161 | <Processor>TextureProcessor</Processor> |
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162 | </Compile> |
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163 | <Compile Include="Wall.png"> |
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164 | <Name>Wall</Name> |
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165 | <Importer>TextureImporter</Importer> |
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166 | <Processor>TextureProcessor</Processor> |
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167 | </Compile> |
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168 | </ItemGroup> |
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169 | <ItemGroup> |
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170 | <Compile Include="Melee.png"> |
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171 | <Name>Melee</Name> |
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172 | <Importer>TextureImporter</Importer> |
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173 | <Processor>TextureProcessor</Processor> |
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174 | </Compile> |
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175 | </ItemGroup> |
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176 | <ItemGroup> |
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177 | <Compile Include="Shooter.png"> |
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178 | <Name>Shooter</Name> |
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179 | <Importer>TextureImporter</Importer> |
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180 | <Processor>TextureProcessor</Processor> |
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181 | </Compile> |
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182 | </ItemGroup> |
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183 | <ItemGroup> |
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184 | <Compile Include="Door.png"> |
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185 | <Name>Door</Name> |
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186 | <Importer>TextureImporter</Importer> |
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187 | <Processor>TextureProcessor</Processor> |
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188 | </Compile> |
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189 | </ItemGroup> |
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190 | <ItemGroup> |
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191 | <Compile Include="Flag.png"> |
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192 | <Name>Flag</Name> |
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193 | <Importer>TextureImporter</Importer> |
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194 | <Processor>TextureProcessor</Processor> |
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195 | </Compile> |
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196 | </ItemGroup> |
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197 | <ItemGroup> |
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198 | <Compile Include="Laser.png"> |
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199 | <Name>Laser</Name> |
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200 | <Importer>TextureImporter</Importer> |
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201 | <Processor>TextureProcessor</Processor> |
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202 | <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory> |
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203 | </Compile> |
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204 | <Compile Include="Plasma.png"> |
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205 | <Name>Plasma</Name> |
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206 | <Importer>TextureImporter</Importer> |
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207 | <Processor>TextureProcessor</Processor> |
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208 | </Compile> |
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209 | </ItemGroup> |
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210 | </Project> |
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