source: 2010/24/anlakane/Pong/Peli.cs @ 882

Revision 808, 330 bytes checked in by anlakane, 10 years ago (diff)

Tein pong-peliä vaiheeseen 3 saakka.

Line 
1using System;
2using Jypeli;
3using Jypeli.ScreenObjects;
4using Jypeli.Assets;
5
6public class Peli : PhysicsGame
7{
8    protected override void Begin()
9    {
10        //TODO: Alusta peli tässä
11        PhysicsObject pallo = new PhysicsObject(50, 50);
12        pallo.Shape = Shapes.Circle;
13        Add(pallo);
14    }
15}
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