source: 2010/23/sijoseha/alpha/Effects/Content/Content.contentproj @ 802

Revision 802, 3.2 KB checked in by sijoseha, 9 years ago (diff)

Effects reach alpha status

Line 
1<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003" ToolsVersion="3.5">
2  <PropertyGroup>
3    <ProjectGuid>67314550-1d3f-4b6e-9ede-a5cc056af532</ProjectGuid>
4    <ProjectTypeGuids>{96E2B04D-8817-42c6-938A-82C39BA4D311};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
5    <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
6    <Platform Condition=" '$(Platform)' == '' ">x86</Platform>
7    <OutputType>Library</OutputType>
8    <AppDesignerFolder>Properties</AppDesignerFolder>
9    <TargetFrameworkVersion>v3.5</TargetFrameworkVersion>
10    <XnaFrameworkVersion>v3.1</XnaFrameworkVersion>
11    <PlatformTarget>x86</PlatformTarget>
12    <OutputPath>bin\$(Platform)\$(Configuration)</OutputPath>
13  </PropertyGroup>
14  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|x86' ">
15    <XnaPlatform>Windows</XnaPlatform>
16  </PropertyGroup>
17  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|x86' ">
18    <XnaPlatform>Windows</XnaPlatform>
19  </PropertyGroup>
20  <ItemGroup>
21    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.EffectImporter, Version=3.1.0.0, Culture=neutral, PublicKeyToken=6d5c3888ef60e27d, processorArchitecture=MSIL">
22      <Private>False</Private>
23    </Reference>
24    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.FBXImporter, Version=3.1.0.0, Culture=neutral, PublicKeyToken=6d5c3888ef60e27d, processorArchitecture=MSIL">
25      <Private>False</Private>
26    </Reference>
27    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.TextureImporter, Version=3.1.0.0, Culture=neutral, PublicKeyToken=6d5c3888ef60e27d, processorArchitecture=MSIL">
28      <Private>False</Private>
29    </Reference>
30    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.XImporter, Version=3.1.0.0, Culture=neutral, PublicKeyToken=6d5c3888ef60e27d, processorArchitecture=MSIL">
31      <Private>False</Private>
32    </Reference>
33    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.AudioImporters, Version=3.1.0.0, Culture=neutral, PublicKeyToken=6d5c3888ef60e27d, processorArchitecture=MSIL">
34      <Private>False</Private>
35    </Reference>
36    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.VideoImporters, Version=3.1.0.0, Culture=neutral, PublicKeyToken=6d5c3888ef60e27d, processorArchitecture=MSIL">
37      <Private>False</Private>
38    </Reference>
39  </ItemGroup>
40  <ItemGroup>
41    <Compile Include="Glow.png">
42      <Name>Glow</Name>
43      <Importer>TextureImporter</Importer>
44      <Processor>TextureProcessor</Processor>
45    </Compile>
46    <Compile Include="Glow2.png">
47      <Name>Glow2</Name>
48      <Importer>TextureImporter</Importer>
49      <Processor>TextureProcessor</Processor>
50    </Compile>
51  </ItemGroup>
52  <Import Project="$(MSBuildExtensionsPath)\Microsoft\XNA Game Studio\$(XnaFrameworkVersion)\Microsoft.Xna.GameStudio.ContentPipeline.targets" />
53  <!-- To modify your build process, add your task inside one of the targets below and uncomment it.
54       Other similar extension points exist, see Microsoft.Common.targets.
55  <Target Name="BeforeBuild">
56  </Target>
57  <Target Name="AfterBuild">
58  </Target>
59  -->
60</Project>
Note: See TracBrowser for help on using the repository browser.