1 | using System; |
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2 | using Jypeli; |
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3 | using Jypeli.ScreenObjects; |
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4 | using Jypeli.Assets; |
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5 | |
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6 | namespace Autopeli1 |
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7 | { |
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8 | public class Peli : TopDownPhysicsGame |
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9 | { |
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10 | protected override void Begin() |
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11 | { |
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12 | KineticFriction = 10.0; // Asetetaan kitka |
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13 | |
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14 | PhysicsObject pallo; |
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15 | PhysicsObject pallo2; |
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16 | PhysicsObject pallo3; |
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17 | |
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18 | pallo = new PhysicsObject(150.0, 100.0); |
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19 | pallo.Shape = Shapes.Triangle; |
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20 | pallo.X = -200.0; |
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21 | pallo.Y = 0.0; |
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22 | pallo.Restitution = 1.0; |
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23 | Add(pallo); |
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24 | |
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25 | pallo2 = new PhysicsObject(200.0, 100.0); |
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26 | pallo2.Shape = Shapes.Rectangle; |
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27 | pallo2.X = -200.0; |
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28 | pallo2.Y = 200.0; |
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29 | pallo2.Restitution = 1.0; |
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30 | Add(pallo2); |
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31 | |
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32 | pallo3 = new PhysicsObject(200.0, 100.0); |
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33 | pallo3.Shape = Shapes.Circle; |
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34 | pallo3.X = -200.0; |
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35 | pallo3.Y = -200.0; |
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36 | pallo3.Restitution = 1.0; |
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37 | Color vari = RandomGen.NextColor(); |
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38 | Add(pallo3); |
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39 | |
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40 | Automobile auto2 = new Automobile(50, 40); |
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41 | auto2.Mass = 2.0; |
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42 | auto2.Color = new Color(192, 192, 255); |
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43 | Add(auto2); |
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44 | |
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45 | Automobile auto = new Automobile(50, 40); |
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46 | auto.Mass = 2.0; |
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47 | auto.Color = new Color(192, 192, 255); |
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48 | Add(auto); |
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49 | |
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50 | Level.CreateBorders(1.2,false); |
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51 | Level.BackgroundColor = Color.Green; |
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52 | |
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53 | Keyboard.Listen(Key.F1, ButtonState.Pressed, ShowControlHelp, "Näytä ohjeet"); |
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54 | Keyboard.Listen(Key.Escape, ButtonState.Pressed, Exit, "Poistu pelistä"); |
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55 | Keyboard.Listen(Key.Up, ButtonState.Down, kiihdyta, "Kiihdytä", auto); |
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56 | Keyboard.Listen(Key.Left, ButtonState.Down, kaanny, "Käänny vasemmalle", auto, Angle.Degrees(1)); |
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57 | Keyboard.Listen(Key.Right, ButtonState.Down, kaanny, "Käänny oikealle", auto, Angle.Degrees(-1)); |
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58 | Keyboard.Listen(Key.W, ButtonState.Down, kiihdyta, "Kiihdytä", auto2); |
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59 | Keyboard.Listen(Key.A, ButtonState.Down, kaanny, "Käänny vasemmalle", auto2, Angle.Degrees(1)); |
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60 | Keyboard.Listen(Key.D, ButtonState.Down, kaanny, "Käänny oikealle", auto2, Angle.Degrees(-1)); |
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61 | |
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62 | ShowControlHelp(); |
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63 | } |
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64 | |
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65 | void kiihdyta(Automobile auto) |
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66 | { |
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67 | auto.Accelerate(Time.SinceLastUpdate.TotalSeconds); |
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68 | } |
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69 | |
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70 | void jarruta(Automobile auto) |
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71 | { |
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72 | auto.Brake(Time.SinceLastUpdate.TotalSeconds); |
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73 | } |
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74 | |
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75 | void kaanny(Automobile auto, Angle kaannos) |
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76 | { |
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77 | auto.Turn(kaannos, Time.SinceLastUpdate.TotalSeconds); |
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78 | } |
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79 | } |
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80 | } |
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