source: 2010/23/rikaroih/Autopeli1/Content/Content.contentproj @ 635

Revision 635, 4.2 KB checked in by rikaroih, 13 years ago (diff)

KICK ASS GAME

Line 
1<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003" ToolsVersion="3.5">
2  <PropertyGroup>
3    <ProjectGuid>cbfe7994-de02-4d27-a69c-d2c17b2fd2ef</ProjectGuid>
4    <ProjectTypeGuids>{96E2B04D-8817-42c6-938A-82C39BA4D311};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
5    <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
6    <Platform Condition=" '$(Platform)' == '' ">x86</Platform>
7    <OutputType>Library</OutputType>
8    <AppDesignerFolder>Properties</AppDesignerFolder>
9    <TargetFrameworkVersion>v3.5</TargetFrameworkVersion>
10    <XnaFrameworkVersion>v3.1</XnaFrameworkVersion>
11    <PlatformTarget>x86</PlatformTarget>
12    <OutputPath>bin\$(Platform)\$(Configuration)</OutputPath>
13  </PropertyGroup>
14  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|x86' ">
15    <XnaPlatform>Windows</XnaPlatform>
16  </PropertyGroup>
17  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|x86' ">
18    <XnaPlatform>Windows</XnaPlatform>
19  </PropertyGroup>
20  <ItemGroup>
21  </ItemGroup>
22  <ItemGroup>
23    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.AudioImporters, Version=3.1.0.0, Culture=neutral, PublicKeyToken=6d5c3888ef60e27d" />
24    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.EffectImporter, Version=3.1.0.0, Culture=neutral, PublicKeyToken=6d5c3888ef60e27d" />
25    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.FBXImporter, Version=3.1.0.0, Culture=neutral, PublicKeyToken=6d5c3888ef60e27d" />
26    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.TextureImporter, Version=3.1.0.0, Culture=neutral, PublicKeyToken=6d5c3888ef60e27d" />
27    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.VideoImporters, Version=3.1.0.0, Culture=neutral, PublicKeyToken=6d5c3888ef60e27d" />
28    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.XImporter, Version=3.1.0.0, Culture=neutral, PublicKeyToken=6d5c3888ef60e27d" />
29  </ItemGroup>
30  <ItemGroup>
31    <Compile Include="UFO.png">
32      <Name>UFO</Name>
33      <Importer>TextureImporter</Importer>
34      <Processor>TextureProcessor</Processor>
35    </Compile>
36  </ItemGroup>
37  <ItemGroup>
38    <Compile Include="UFO2.png">
39      <Name>UFO2</Name>
40      <Importer>TextureImporter</Importer>
41      <Processor>TextureProcessor</Processor>
42    </Compile>
43  </ItemGroup>
44  <ItemGroup>
45    <Compile Include="UFO3.png">
46      <Name>UFO3</Name>
47      <Importer>TextureImporter</Importer>
48      <Processor>TextureProcessor</Processor>
49    </Compile>
50  </ItemGroup>
51  <ItemGroup>
52    <Compile Include="UFO4.png">
53      <Name>UFO4</Name>
54      <Importer>TextureImporter</Importer>
55      <Processor>TextureProcessor</Processor>
56    </Compile>
57  </ItemGroup>
58  <ItemGroup>
59    <Compile Include="UFO2000.png">
60      <Name>UFO2000</Name>
61      <Importer>TextureImporter</Importer>
62      <Processor>TextureProcessor</Processor>
63    </Compile>
64  </ItemGroup>
65  <ItemGroup>
66    <Compile Include="UFO3000.png">
67      <Name>UFO3000</Name>
68      <Importer>TextureImporter</Importer>
69      <Processor>TextureProcessor</Processor>
70    </Compile>
71  </ItemGroup>
72  <ItemGroup>
73    <Compile Include="UFO4000.png">
74      <Name>UFO4000</Name>
75      <Importer>TextureImporter</Importer>
76      <Processor>TextureProcessor</Processor>
77    </Compile>
78  </ItemGroup>
79  <ItemGroup>
80    <Compile Include="FUUU meteor.png">
81      <Name>FUUU meteor</Name>
82      <Importer>TextureImporter</Importer>
83      <Processor>TextureProcessor</Processor>
84    </Compile>
85  </ItemGroup>
86  <ItemGroup>
87    <Compile Include="avaruus.jpg">
88      <Name>avaruus</Name>
89      <Importer>TextureImporter</Importer>
90      <Processor>TextureProcessor</Processor>
91    </Compile>
92  </ItemGroup>
93  <Import Project="$(MSBuildExtensionsPath)\Microsoft\XNA Game Studio\$(XnaFrameworkVersion)\Microsoft.Xna.GameStudio.ContentPipeline.targets" />
94  <!-- To modify your build process, add your task inside one of the targets below and uncomment it.
95       Other similar extension points exist, see Microsoft.Common.targets.
96  <Target Name="BeforeBuild">
97  </Target>
98  <Target Name="AfterBuild">
99  </Target>
100  -->
101</Project>
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