source: 2010/23/hniemi/ShootEmUp/ShootEmUp/Content/Content.contentproj @ 719

Revision 719, 2.8 KB checked in by hniemi, 10 years ago (diff)

Shootemupin runko lisätty.

Line 
1<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003" ToolsVersion="3.5">
2  <PropertyGroup>
3    <ProjectGuid>{72efbe00-2f1f-4e1d-9867-af4a5a7cd89e}</ProjectGuid>
4    <ProjectTypeGuids>{96E2B04D-8817-42c6-938A-82C39BA4D311};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
5    <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
6    <Platform Condition=" '$(Platform)' == '' ">x86</Platform>
7    <OutputType>Library</OutputType>
8    <AppDesignerFolder>Properties</AppDesignerFolder>
9    <TargetFrameworkVersion>v3.5</TargetFrameworkVersion>
10    <XnaFrameworkVersion>v3.1</XnaFrameworkVersion>
11    <PlatformTarget>x86</PlatformTarget>
12    <OutputPath>bin\$(Platform)\$(Configuration)</OutputPath>
13  </PropertyGroup>
14  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|x86' ">
15    <XnaPlatform>Windows</XnaPlatform>
16  </PropertyGroup>
17  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|x86' ">
18    <XnaPlatform>Windows</XnaPlatform>
19  </PropertyGroup>
20  <ItemGroup>
21    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.AudioImporters, Version=3.1.0.0, Culture=neutral, PublicKeyToken=6d5c3888ef60e27d" />
22    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.EffectImporter, Version=3.1.0.0, Culture=neutral, PublicKeyToken=6d5c3888ef60e27d" />
23    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.FBXImporter, Version=3.1.0.0, Culture=neutral, PublicKeyToken=6d5c3888ef60e27d" />
24    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.TextureImporter, Version=3.1.0.0, Culture=neutral, PublicKeyToken=6d5c3888ef60e27d" />
25    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.VideoImporters, Version=3.1.0.0, Culture=neutral, PublicKeyToken=6d5c3888ef60e27d" />
26    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.XImporter, Version=3.1.0.0, Culture=neutral, PublicKeyToken=6d5c3888ef60e27d" />
27  </ItemGroup>
28  <ItemGroup>
29    <Compile Include="pelaajaAlus.png">
30      <Name>pelaajaAlus</Name>
31      <Importer>TextureImporter</Importer>
32      <Processor>TextureProcessor</Processor>
33    </Compile>
34  </ItemGroup>
35  <ItemGroup>
36    <Compile Include="vihollinen1.png">
37      <Name>vihollinen1</Name>
38      <Importer>TextureImporter</Importer>
39      <Processor>TextureProcessor</Processor>
40    </Compile>
41  </ItemGroup>
42  <Import Project="$(MSBuildExtensionsPath)\Microsoft\XNA Game Studio\$(XnaFrameworkVersion)\Microsoft.Xna.GameStudio.ContentPipeline.targets" />
43  <!-- To modify your build process, add your task inside one of the targets below and uncomment it.
44       Other similar extension points exist, see Microsoft.Common.targets.
45  <Target Name="BeforeBuild">
46  </Target>
47  <Target Name="AfterBuild">
48  </Target>
49  -->
50</Project>
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