source: 2009/aki_m/FysiikkaPeli1/Peli.cs @ 9166

Revision 39, 797 bytes checked in by tekrjant, 11 years ago (diff)
Line 
1#region Usings
2using System;
3using System.Collections.Generic;
4using System.Linq;
5using Microsoft.Xna.Framework;
6using Microsoft.Xna.Framework.Audio;
7using Microsoft.Xna.Framework.Content;
8using Microsoft.Xna.Framework.Graphics;
9using Microsoft.Xna.Framework.Input;
10using Microsoft.Xna.Framework.Media;
11using Jypeli;
12using Jypeli.ScreenObjects;
13using Jypeli.Assets;
14using AdvanceMath;
15using Physics2DDotNet;
16using Physics2DDotNet.Shapes;
17#endregion
18
19namespace FysiikkaPeli1
20{
21    public class Peli : PhysicsGame
22    {
23        protected override void LoadContent()
24        {
25            IShape ympyra = Shapes.CreateRectangle(20.0,20.0);
26            PhysicsObject pallo = new PhysicsObject(10.0, ympyra);
27
28            //TODO: Alusta peli tässä
29        }
30    }
31}
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